Week Three is all about data and industry best practices. Students learn the ins and outs of Object Oriented Programming and why it’s such an effective model for writing code and handling data.
Reading and Writing Data
Working With Objects
Great code doesn’t just have to be performative, it also has to be readable to other developers. Large applications usually have many hands poking into many parts of the code base. Even on small teams, messy code can lead to large problems. Things like naming conventions, indentation, and where and when to add comments can all affect how code is read and understood by other programmers. We’ll walk students through best practices so that the code they write will always be easy to understand and live up to industry standards.
We’ll also explore some tools (remember those outside third-party libraries from week two?) which will ensure that by the end of week three, Code Platoon students are writing squeaky-clean code.